

A heartless decision from, I assume, marketing and upper management.Įdit edit edit: Maybe Warframe has me spoiled, but these devstreams are rough. I could not care less for Immortal news.Įdit edit: Jokes and whinging aside, all folding Immortal shit into this stream does is expose the devs to even more abuse from chat than they'd normally get. Really hope they split the streams in the future. They even do some more casual stuff like fishing in which different variety of fishies can be exchange for gold, mats and loot.Īnd each month there is an update and different event going on for example fractured plains which is a dungeon that you play with random skills and you try to get as far as you can. All that with different side quests, smaller rift-like gameplay, raids for the vault in which shadows attack and immortals protect, shadow clan wars in which clan fights a big monster controlled by leader of opposite clan.

There is also clan content in which you upgrade from adventurers clan to shadow clan and then fight to become immortal clan.

There are rifts, challenge rifts (with leadersboard), dungeon raids (replay campaign bossess), daily tasks (like tree quests from D4), heliquary (worldboss-like group fights) and there are few different PvP options now.Įach location has its own different world events there are bigger world bossess, protecting objective, smaller PvP area. I think there is just a lot of endgame activities to choose from, a bit overwhelming at first tbh What might be incredibly simple for one game might be incredibly complex simply due to what it is linked to and what other systems are integrated with it.ĮDIT: Now that I think about it, isn't the WoW backpack also tied to character creation and that is why it can't be replaced? Something tells me that the systems Blizz has in place encourages this behavior for some reason that is not immediately recognizable by someone outside the company. People often really underestimate development. I am wondering if something is very similar with D4. I saw a similar issue in a game where a talent set was tied to character creation and when they tried to add a reset feature it literally reset the character progression it was scrapped in development and they added a workaround in game. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĪs an ex game dev my first thought is that because of how Paragon board are tied to the character I am guessing it's some deep seated issue with character creation.
